Sunday, 17 January 2016

TOYS: The bookcase

TOYS
Infant Education: 6th year
1st Unit (2nd Term)




THE BOOKCASE
Maggie has thrown many toys everywhere and now we have to help her place them in the bookcase.
First of all, one of the pupils has to place the toys in the bookcase then he/she will have to tell another classmate this placement.
Both bookcases will have to be the same in the end.


THE BOOKCASE
Maggie lanzou moitos xoguetes por todas partes e agora temos que axudala a poñer-los no andel.
Primeiro, un de vós ten que poñer os xoguetes no andel despois de isto ten que dicir a outr@ compañeir@ esta colocación.
Ambas andeis teñen que estar colocadas do mensmo xeito ao final.




THE BOOKCASE
This kind of activities are very important all along the infant education period. They are known as "sequencing". All of them play an outstanding role since they prepare our brain to understand and predict our surrounding world.
If we want to teach our pupils how to retell stories, we should use this type of activities in all their variety. They construct the basic context to work about concepts such as "beginning, middle, end" on being these the 3 elemental concepts of a plot structure (exposition, climax and resolution). When we use the bookcase as a game, we are giving our pupils the opportunity not only to tidy up toys in it, but also the essential context to communicate one another in English and to get the necessary element which will be used for "plotting" just as a graph for our toy patterns, or in a further step, as a sequence of events.


THE BOOKCASE
Este tipo de actividades son moi importantes ao longo do período da educación infantil. Son coñecidos como "secuenciación". Todos eles xogan un papel destacado, xa que preparan o noso cerebro para comprender e predicir o noso mundo circundante.
Se queremos ensinar a@s nosos alumn@s a recontar historias, debemos usar este tipo de actividades en toda a súa variedade. Estas tarefas constrúen o contexto básico para traballar conceptos como "comezo, nó e fin" ao ser estes os 3 conceptos elementais dunha estrutura de trama (exposición, clímax e resolución). Cando usamos o estante dos xoguetes como un xogo, estamos dando a@s nos@s alumn@s a oportunidade non só para aparcar os xoguetes nel, senon que tamén o contexto esencial para comunicar un ao outro en inglés e tamén para obter o elemento necesario que será usado para "tramar" só como un gráfico para os nosos patróns de xoguetes, ou nun paso adicional, como unha secuencia de eventos.


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